![]() ![]() In Deadly Shadows, the player has to sell his loot in order to get gold and similarly buy equipment by visiting stores in person. This was all done through menus and was very simplistic. Previously, the player would automatically be assigned a certain amount of gold after the completion of each mission which could be used to buy equipment as necessary for the next mission. Also new to the game is the way the player earns money from loot and buys equipment for missions. However, in Deadly Shadows, the player is allowed to roam the streets to get to the mission while being able to interact with pedestrians. In previous Thief titles, the player would be directed from mission to mission via a movie clip and a textual briefing. Another addition made to the game was the ability to play in third person view and switch between perspectives while ingame.įor the first time in a Thief game, slightly restricted free-roaming maps were introduced. ![]() Garrett needs to adapt to the constantly changing environments and keep hidden in the shadows to avoid being detected. Being a new engine, the game was able to introduce better lighting and dynamic shadows to the enviornment. In addition, the game was developed on a heavily modded Unreal 2 engine, as opposed to the Dark Engine, which was used in previous Thief titles. Thief Deadly Shadows was released simultaneously on for PC and Xbox unlike previous games in the series which were PC exclusive. ![]() Eidos Interactive, the publisher of Thief games, were able to secure the rights to Thief and eventually assigned the task of developing Deadly Shadows to Ion Storm Austin. However on May 24, 2000, they were forced to close shop due to financial problems. However, we still have many puzzles to solve, locks to breach and purses that we can steal.The previous two games in the series – Dark Project and Metal Age – were developed by Looking Glass Studios and were well known for their innovative stealth based gameplay. In the game, the arcade elements were expanded, and the world presented took on becoming slightly less dark than in previous parts. One should pay attention to the fact that the creators of the third part of Garrett's adventures have significantly reduced the level of difficulty. Special shots will help you reach the goal: poisoned, sound or with attached rope. The player's task will be to move in the shadows and surprise attacks rather than face-to-face combat. Instead of rifles, swords, instead of a bazooka bow! Our hero is not too resistant to opponents' blows. The arsenal that the player will have at his disposal is significantly different from typical FPP games. In the third part, he takes the side of the Balancing Guards, but things take a quite unexpected turn when the hero wakes up long-dormant powers, and former protectors consider it treason. The main character - a thief named Garrett - once had to face the mysterious Order of the Hammer and the dark forces of nature. Thief: Deadly Shadows is the third part of FPP games, whose action was set in the medieval world of fantasy (with steampunk elements). The game was released for PC (Windows) and Xbox. Thief: Deadly Shadows is an action game (FPP) released in 2008 by Eidos. ![]()
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